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Gzdoom old versions12/4/2023 I'm not the only one who had this happen when the latest AMD drivers were released. It's annoying to have to roll back just to play a game because your Fortnight patch broke your drivers for titles that I actually care about.Īlso, before anyone says it, this has been confirmed on the Zdoom forums. That doesn't let me run Doom in VR.ĭoom, Doom II, and Duke Nukem are my go to nostalgia games, and whether or not I can run them in VR will absolutely be a deciding factor in what brand of GPU I buy in the future.įix your drivers. This needs to be fixed and is worthy of a hotfix.Īlso, no, I can't just use Zandronum to run it. I'm unsure if this impacts any other OpenGl games as I don't have a lot of titles that use it to test out. This isn't just Doom by the way, it also impacts Doom II, Final Doom, Hexen, and Heretic. ![]() Lots and lots of people still play this game, and GZDoom is one of the most popular ways to run it. And inversely, optimizations that made sense on old. It turns out that in many cases, the techniques that are best suited for modern computers are ill suited for, or even entirely incompatible with, old hardware. Yes, Doom an old game, but this is a pretty big deal. The point of GZDoom is to run Doom on modern hardware, using modern rendering techniques that are more efficient on modern computers. Or specifically GZ3Doom, but have tested and found this impacts all versions of GZDoom. ![]() The player's gun, barrels, monsters, items, ammo, only the levels themselves are displayed. Anything rendered with sprites is not displaying. ![]() The game runs, but enemies and items are invisible. The latest drivers broke OpenGl for GZDoom.
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